--- Marisa's Log 2401.9
[Marisa wrote of what the SE V spellbook was about]
Looks fun, ze~
I have created a "Gensokyo Coven" of "Magicians" in this simulation with myself as "Great Witch". We are an Anarchy of Schemers (I don't think about how these people actually work together), with racial traits for extra construction speed, research, intelligence, reproduction and Mineral mining. My single Homeworld starts in the very corner of the... Quadrant. Mmm, people from outside Gensokyo sure have come up with a lot of words for Astronomical objects.
I have met a neutral empire called the "Ichase Commonwealth" and subsequently (after half a year of negotiations) conned them into giving me all their tech in exchange for 50% of my resources every turn. That 50% was all surplus that I can't make use of or store anyway, so I'm using it to 'pay' for their research. Mineral income has been boosted by research so my construction yards don't starve of course.
The Ichase people are Oxygen breathers who were born on Rock planets. This is exactly the same as my Magicians so wasn't as useful, but we still agreed to trade immigrants - obviously Gensokyo will make much better use of these immigrants over time ze~ In fact, by the time we invade the Ichase, most of their people will probably be under Gensokyo nationality.
Curious thought: the Ichase "have superstitions that nothing exists outside their home system and so refuse to use warp points". How do they get convinced into migrating to my colonies outside their systems then? Maybe we knock them out and smuggle them through the warp points... Nice... my people are either capable of keeping up a ruse of "we are still in your home system" across several planets to millions of people, or know how to break people in gently such that they abandon their superstitions and can remain happy. They're very happy under our care, for certain.
Another neutral empire called "Kagon" were Ice Methane people. We traded colonisation tech and immigrants immediately. One empire to con of their tech at a time is enough, so we'll leave these people for later. Given that the simulated empires are enjoying a small bonus in production and construction speeds they should hopefully be fun to blow up.
Mmm... I need to speed up expansion rates ze~ I must prepare all my "Broomstick" population transports for a good expansion operation soon - construction rates sure are affected a lot when a colony has less than 500M people ze~
I have a visitor? How unusual ze~
[OOC: No I don't know if Marisa actually writes her "ze" speech quirk in her notes. Probably not, but it just doesn't sound like Marisa without ZE~]